New World will soon implement the 1.0.4 patch
For New World players, the good news is that the game will soon implement the 1.0.4 patch, which will bring two desired features to the game. This patch not only allows players to choose to transfer the server again, but also to play the endgame PvP mode Outpost Rush, which was disabled shortly after the game was released.
Due to similar reasons, errors, and vulnerabilities, both of these features are disabled. For Outpost Rush, there is a problem that makes players get stuck between instances and cannot play the RPG New World Coins game at all. When the server transfer went live in the last patch, some players were able to take advantage of an error to use the game to copy gold. When the downtime ends at 4 a.m. Central Time, both features will begin rolling out.
The server transfer will be enabled in the western United States first, and Outpost Rush will be launched in South America first, and then gradually rolled out to other regions during the same day. To give players a greater chance of starting at the same location as their friends, other changes implemented in patch 1.0.4 include the removal of Everfall's starting beach from the game. It also includes a repair to the House taxation system and an increase in the upper limit of faction tokens.
There are also a bunch of bug fixes that should help the stability of the New World Coins game and other issues players encountered during the Aeternum adventure. If you want to know more details, you can check the full patch notes on the official New World forum. If you want to get a lot of New World Coins in a short time, then NewWorldCoins should be your first choice. Because they provide the lowest prices for all players and deliver them instantly.
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